Reviews

Reviews for Alcatraz II (#138)

Review by The Dean of Games on 23 Nov 2011 (Rating: 1)

1984 Scorpio Gamesworld
by Brian Jones

More of the same with a few esthetic enhancements and game improvements.
For instance you now have the possibility to trade with the local inhabitants which adds some variety.
But it is still a BASIC written game, and again very very slow.

Review by WhenIWasCruel on 11 Jul 2014 (Rating: 2)

by Barry Jones
Ok, Harry successfully escaped the prison camp and now he's on an island [or probably not], and discovers that the files he's stolen from the Bad Guys contain informations about the Doomsday weapon or something. So he must reach a ship harboured on the western coast of the supposed island [I bet it's not] so to sail to the Allies and give them the files, otherwise the Doomsday weapon will destroy the world. So you wander around this place, looking for food, diamonds and tobacco in the buts or admist the bushes, in order to swap them for useful information from other escapees, which seem doing better than Harry, judging by their nice colours and better drawn figure. Harry, by the way, lost his hyper-demented walk featured in his previous game, and now he looks only moderately idiotic. Anyway it's an improved sequel, and it's even half-decent a game. There's even a helicopter sequence, somewhere. And when you fail, you're gratified by the Doomsday sequence, in which you discover that the dreaded weapon is a sort of red and yellow penis hitting the ground. Unluckily, there wasn't an Alcatraz Harry III.
2/5

Review by YOR on 14 Jan 2021 (Rating: 1)

You know what's funny? This is supposed to be written as an improvement to Alcatraz Harry and somehow fails. It's more boring, it's more tedious, it's more annoying and the biggest sin of all is Harry no longer walks like a moron.

Review by Ketmar on 02 Oct 2021 (Rating: 2)

This game lost the only thing that made the first one worth playing: Harry walking animation!

But I must say that this game does one thing many other games can't: when Harry walks into some obstacle, and you're keep walking in the same direction, Harry tries to move sideways instead of stucking in place. This bumps the game from "awful" to "poor".