Reviews

Reviews for Gilligan's Gold (#2047)

Review by Matt_B on 19 Mar 2009 (Rating: 3)

Converted from an obscure arcade game entitled Bagman, this game got a new title for home computers. It's a relatively straight platformer that allows you to roam across three screens. There are a few neat touches like moving rail cars and lifts you can jump on to and axes you can use to dig your way through walls.

Again, it's the poor relation of a better game on the C64. The graphics are a bit odd, with some rather blocky bits, presumably to avoid excessive colour clash. Sound is excellent, however, with one of the best in-game beeper tunes to grace a Spectrum game.

The difficulty curve is pretty steep, although with nothing more than a change of colour palette once you've done the first level, that's not necessarily a bad thing.

Overall, there's not really much to it and it's a very difficult game to get to grips with; it's worth a look if you're into hard platform games and that tune is worth a listen too.

Review by dandyboy on 04 Aug 2013 (Rating: 4)

A very funny platformer !!!

Once you get into it , GilliganĀ“s Gold becomes quite a competent game , if only a bit inferior to other classics like Manic Miner ... 3,5 / 5 .

Review by WhenIWasCruel on 20 Mar 2014 (Rating: 3)

Pick up the bags of gold, and put them in your purple wheelbarrow, or drop them on the head of your chasers, while they're climbing a ladder under you, through a series of flip screens, in the usual mine, full of elevators, shafts, trucks and hooks. It's bloody hard and picking up the bags is awkward, and right now my headache doesn't help either. I have a deep dislike for this game, although it's technically well done, and not totally unplayable, so it's a
3/5

Review by Jordy on 21 Nov 2014 (Rating: 2)

This game is quite a headache! The controls don't function too well which makes things extremely awkward, especially picking up bags which I found annoying. Bagman itself can be a pretty fun game as well as frustrating, but this Spectrum version is all frustration and little enjoyment.

Review by The Dean of Games on 05 Dec 2018 (Rating: 3)

A conversion from the arcade game entitled Bagman, although I have the slight remembrance of an arcade game with the same name, or maybe it's my memory playing tricks. It's a fair straight forward platform game happening across 3 screens.
The looks of the game are not it's best quality, in fact the game looks a bit ugly, with rather blocky sprites. Sound is good, though. And there are some nice touches here and there like lifts and rail cars you can jump on to.
But overall than doesnt save the game from being just average, it's nothing special, really , neither as a conversion or a playing game.

Review by YOR on 05 Dec 2018 (Rating: 2)

This like Pogo was written by Ronald Rhodes. It was released one year after Pogo in 1984 and was the second and final game he wrote for Ocean. This is a another arcade clone, this time of Bagman which already presents a problem, because Q*Bert I'm familiar with, Bagman not so. For one the keyboard layout is just as bad, P for up and ENTER for down, which in today's keyboards is BESIDE P rather than below, but strangely I never had a problem with the layout this time unlike Pogo so fair enough. What I did have a problem with though is everything else. To call this inferior to Pogo is the understatement of the year. The pretty graphics, gone. The quality gameplay, gone. The responsive keys, gone. In its place is an ugly, poorly designed, unresponsive mess. Your character only seems to pick up the money when he wants to leaving you to frantically press the button in hope that he does this and by the time you do the enemy has hit you. How can it be that you can write two games that are polar opposites of each other within a year?