Reviews

Reviews for Arena 3000 (#251)

Review by ABU on 05 May 2010 (Rating: 3)

Microdeal are a company best remembered for almost single-handedly producing games for the *cough* Dragon32 *splutter*. It’s a computer I mainly recall for the fact that 99% of its games were a lurid green colour (I’m guessing this was something to do with the computer and not because it was the pc of choice for the colour-blind programmer). Suffice to say, what is great on the game starved Dragon, may not be so hot on the spoilt for choice Spectrum. Arena3000 is a Berzerk/Robotron variant where your robot has to shoot the baddies and stop them in their tracks before they get you. Once you’ve disabled them all, you progress to the next room. In this version the walls of the room shrink the longer you play to make it a bit harder. The graphics are small and crude but it’s pretty fast and reasonably playable. The saving grace is the sound which is busy with nice effects. Now I’m quite partial to a game of Berzerk, but even in 1984 this was very old hat, and there were several better versions already available (Wild West Hero springs to mind). Certainly, if Microdeal were planning this as their big push into the Spectrum software market then they hadn’t looked at what was available already. Average if you like Berzerk but at least it’s not green.

Review by Stack on 08 Jan 2014 (Rating: 1)

Very nearly unplayable Bezerk clone with aliens who sometimes wander out of the arena or get stuck untouchable on the arena wall. A Curse-or keys special, made the more frustrating by having to line up with and shoot a particular pixel on each enemy or its a miss.
The whole game is a miss, a mess.

Review by YOR on 23 Feb 2018 (Rating: 1)

Have to agree with Stack on this one, the fact that you have to hit the enemies at a certain point for it to count as a death is no fun at all. And people griped about Catwalk having poor graphics for 1984, what do you call this then? Compare the graphics of these two games, no contest. This actually isn't a terrible game and I feel it deserves at least a 2, but the fact that the enemies are practically untouchable unless you hit a certain part of them is inexcusable and doesn't make your game fun to play, and that is why the score of 1 is justified.