REVIEWS COURTESY OF ZXSR

Sum Scruncher
by Tony Poulter
Longman Software
1983
Crash Issue 22, Nov 1985   page(s) 85

Obviously, educational software aimed at the 6 plus age group has to provide a fair amount of entertainment, but this game fails to provide much entertainment or education. This time, the arcade routine features a serpent-patrolled maze in which Microbug is trapped. There are thirty five gates with numbers on them, and the idea is that when the problem at the bottom of the screen is solved, the player moves Microbug, using the four cursor keys. to a position directly below the gate displaying the correct answer There are six levels of difficulty to choose from, ranging from easy addition and subtraction (though this 'easy' option includes sums like 59 plus 4 and 47 plus 7) to difficult division as in 56 divided by 7.

A major flaw in the game is that the numbers displayed on the gates are all two digits so 5 is represented as 05 and Microbug has to be positioned extremely carefully, directly below and between the two digits, before the number is accepted. This game provides nothing more than mechanical, repetitive exercises and children are unlikely to want to play it again and again.

GENERAL RATING

All of the programs are well error-trapped but, with the exception of a,b,c... Lift Off!, they have little of real merit to commend them. This isn't to say that they are bad programs, but simply that they are no better or worse than other educational software which relies mainly on an arcade format to sweeten the drill/practice pill. They all run well, however, and are easy enough to use, but are lacking in flexibility and, generally speaking, belong more to the education system of the past than to the computer age.

The programs all cost £7.95 and will run on the 16 or 48K Spectrum.


REVIEW BY: Rosetta McLeod

Blurb: Title: A, B, C, Lift Off! Educational Aim: letter/word recognition Age Range: 4 - 8 Control Keys: all letter keys used; S to snap Use of Colour: bright & attractive Graphics: in the letter recognition section, the pictures are rather small and a large part of the screen is unused Title: Wild Words Educational Aim: spelling Age Range: 6 and over Control Keys: H to see the word again, then cursor keys Use of Colour: good Graphics: uninspiring Title: Hot Dot Spotter Educational Aim: number skills Age Range: 4 - 8 Control Keys: number keys only Use of Colour: limited Graphics: very dull Title: Count About Educational Aim: addition and subtraction Age Range: 4 - 8 Control Keys: number keys only Use of Colour: good Graphics: good Title: Sum Scruncher Educational Aim: number skills Age Range: 6 and over Control Keys: cursor keys only Use of Colour: bright and clear Graphics: reasonably good Title: Robot Runner Educational Aim: multiplication Age Range: 6 and over Control Keys: cursor keys only Use of Colour: attractive Graphics: fairly good

Transcript by Chris Bourne

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